Please use this identifier to cite or link to this item: http://ds.knu.edu.ua/jspui/handle/123456789/4983
Title: Immersive E-Learning Resources: Design Methods
Authors: Semerikov, Serhiy O.
Vakaliuk, Tetiana A.
Mintii, Iryna S.
Hamaniuk, Vita A.
Soloviev, Vladimir N.
Bondarenko, Olga V.
Nechypurenko, Pavlo P.
Shokaliuk, Svitlana V.
Moiseienko, Natalia V.
Shepiliev, Dmytro S.
Keywords: immersion
e-learning resources
design methods
Issue Date: 11-кві-2022
Publisher: Association for Computing Machinery
Citation: Semerikov S. O. Immersive E-Learning Resources: Design Methods / Serhiy O. Semerikov, Tetiana A. Vakaliuk, Iryna S. Mintii, Vita A. Hamaniuk, Vladimir N. Soloviev, Olga V. Bondarenko, Pavlo P. Nechypurenko, Svitlana V. Shokaliuk, Natalia V. Moiseienko, Dmytro S. Shepiliev // DHW 2021: Digital Humanities Workshop, Kyiv, Ukraine, 23 December 2021. – New York, NY, United States : Association for Computing Machinery, 2021. – P. 37-47. – DOI : 10.1145/3526242.3526264. – (ACM International Conference Proceeding Series)
Abstract: Proper design is the basis for the success of any application development, regardless of industry and field of application. This fully applies to both software design and learning design. Designing e-learning resources is a hybrid activity that significantly increases risks due to the speed of technological change. The risks are even greater when it comes to technologies of increased attention - immersive. In this regard, it is important to develop design methods for immersive e-learning resources – educational, scientific, informational, reference materials and tools used in an immersive environment, reproduced by immersive technical tools, and necessary for effective organization of the educational process.
URI: http://ds.knu.edu.ua/jspui/handle/123456789/4983
ISBN: 978-1-4503-8736-1
Appears in Collections:Кафедра професійної та соціально-гуманітарної освіти

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