Будь ласка, використовуйте цей ідентифікатор, щоб цитувати або посилатися на цей матеріал: http://ds.knu.edu.ua/jspui/handle/123456789/2160
Назва: Using 3D modelling in design training simulator with augmented reality
Автори: Kompaniets, Alla
Chemerys, Hanna
Krasheninnik, Iryna
Ключові слова: elementary school
educational process
computer science
algorithms
training simulator
augmented reality
three-dimensional modelling
Дата публікації: 9-лют-2020
Видавництво: Arnold E. Kiv, Serhiy O. Semerikov, Vladimir N. Soloviev, Andrii M. Striuk
Бібліографічний опис: Kompaniets A. Using 3D modelling in design training simulator with augmented reality [Electronic resource] / Alla Kompaniets, Hanna Chemerys, Iryna Krasheninnik // Computer Science & Software Engineering : Proceedings of the 2nd Student Workshop (CS&SE@SW 2019), Kryvyi Rih, Ukraine, November 29, 2019 / Edited by : Arnold E. Kiv, Serhiy O. Semerikov, Vladimir N. Soloviev, Andrii M. Striuk. – P. 213-223. – (CEUR Workshop Proceedings (CEUR-WS.org), Vol. 2546). – Access mode : http://ceur-ws.org/Vol-2546/paper15.pdf
Серія/номер: CEUR Workshop Proceedings;2546
Короткий огляд (реферат): The article is devoted to the theoretical consideration of the problem and the use of innovative technologies in the educational process in the educational establishment of secondary education in the process of studying the school course of computer science. The main advantages of using educational simulators in the educational process are considered, based on the new state standard of basic and complete general secondary education. Based on the analysis of scientific and methodological literature and network sources, the features of the development of simulators for educational purposes are described. Innovative tools for simulator development have been investigated, as augmented reality with the use of three-dimensional simulation. The peculiarities of using a simulator with augmented reality when studying the topic of algorithmization in the course of studying a school computer science are considered. The article also describes the implementation of augmented reality simulator for the formation of algorithmic thinking skills by students, presents the results of development and describes the functionality of the software product. In the further prospects of the study, it is planned to conduct an experimental study to determine the effectiveness of the use of software development in the learning process.
URI (Уніфікований ідентифікатор ресурсу): http://ceur-ws.org/Vol-2546/paper15.pdf
http://ds.knu.edu.ua/jspui/handle/123456789/2160
ISSN: 1613-0073
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